Think in code. Code as a hyperlanguage.

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That's the difference. An extraordinary man lives in different worlds. To the ordinary, anything is extraordinary.
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really terrible screen recording but I swear I'm almost done with that Mina/Pocket interaction and MAN 🧍
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Gemini 4 Argon built a 3D periodic table synced to Tom Lehrer’s song, “The Elements.” Created in @Antigravity, it animates orbiting electrons, atomic data, and light spectra.
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RT @IterIntellectus: “Your universe has no meaning to them. They will not try to understand. They will be full of energy, they will be warm…
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I wrote a fan made theme for Mina Ha from Deadlock🧛🏻‍♀️🎶🦇 Here’s a snippet of it, full version on my youtube! #deadlock #deadlockfanart #deadlockvalve
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When Michael Levin (@drmichaellevin) planned to change the voltage of embryo cells, someone wrote to his postdoc mentor saying he’d had a mental breakdown. Membrane voltage was thought to be mere housekeeping. Then a graduate student found the embryos covered in black dots. They were eyes. Full episode: youtu.be/c8iFtaltX-s
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it's f*cking gold Unity just opened their game engines to Claude Code 15 github repos that turn Opus 5.5 into a full game studio: RUN THE WHOLE STUDIO 01. Claude-Code-Game-Studios: github.com/Donchitos/Claude-… -> 49 agents from creative director to QA tester, all in one Claude Code session BUILD IN UNREAL ENGINE 02. UnrealClaude: github.com/Natfii/UnrealClau… -> Claude Code docked in the Unreal Editor, 20+ tools for actors, Blueprints and levels 03. Unreal_mcp: github.com/ChiR24/Unreal_mcp -> your agent spawns actors, imports assets and launches play sessions in Unreal 04. VibeUE: github.com/kevinpbuckley/Vib… -> rides Unreal's own MCP, fixes frame rate drops and sculpts landscapes 05. unreal-engine-skills: github.com/quodsoler/unreal-… -> 31 skills for Unreal C++, every API checked against the 5.8 source 06. UnrealGenAISupport: github.com/prajwalshettydev/… -> Claude, GPT and Gemini inside your game, even NPCs that run as agents 07. Audio2Face-3D by NVIDIA: github.com/NVIDIA/Audio2Face… -> a voice line in, lip-sync and facial animation out, with a UE5 plugin UNITY AND GODOT 08. Unity-MCP: github.com/IvanMurzak/Unity-… -> debugs your project, builds mechanics, and keeps working inside your compiled game 09. ml-agents by Unity: github.com/Unity-Technologie… -> train NPCs that learn by playing, with reinforcement learning and self-play 10. godot-mcp: github.com/Coding-Solo/godot… -> builds scenes, runs your game in debug mode and reads the errors back ART AND SOUND 11. CHORD by Ubisoft: github.com/ubisoft/ubisoft-l… -> one texture image in, base color, normal, height, roughness and metalness maps out 12. ACE-Step 1.5: github.com/ace-step/ACE-Step… -> a soundtrack for your game, under 10 seconds a song on an RTX 3090 13. HunyuanVideo-Foley by Tencent: github.com/Tencent-Hunyuan/H… -> drop in a gameplay clip, get sound effects synced to what's on screen WORLDS THAT GENERATE AS YOU PLAY 14. Hunyuan-GameCraft by Tencent: github.com/Tencent-Hunyuan/H… -> one image plus WASD in, playable game video out, trained on 100+ AAA games 15. Matrix-Game by Skywork: github.com/SkyworkAI/Matrix-… -> a real-time world you can walk through, and it remembers where you've been every department of a game studio, one link each. should i write the full guide to building an Unreal game with Claude?
is it legal? NVIDIA and Microsoft just open-sourced the pieces of a full 3D studio for Opus 5.5 15 github repos, sorted by what you want to make: GENERATE 3D ASSETS 01. TRELLIS.2 by Microsoft: github.com/microsoft/TRELLIS… -> one image in, a fully textured 3D asset out, about 3 seconds on an H100 02. Hunyuan3D-2.1 by Tencent: github.com/Tencent-Hunyuan/H… -> production-ready 3D assets with PBR textures 03. stable-fast-3d by Stability AI: github.com/Stability-AI/stab… -> one photo to a clean UV-unwrapped mesh, built for speed 04. meshy-mcp-server by Meshy: github.com/meshy-dev/meshy-m… -> text or image to 3D, then remesh, retexture, rig and animate from your agent BUILD SCENES AND WORLDS 05. mcp-for-blender: github.com/ahujasid/mcp-for-… -> prompt-driven modeling, scene building and edits in a live Blender 06. HY-World-2.0 by Tencent: github.com/Tencent-Hunyuan/H… -> text or a single image to a navigable 3D world 07. supersplat by PlayCanvas: github.com/playcanvas/supers… -> inspect, edit, optimize and publish 3D Gaussian splats in the browser 08. kit-usd-agents by NVIDIA: github.com/NVIDIA-Omniverse/… -> edit Omniverse USD scenes in plain English, plus MCP servers for Kit and Isaac Sim MAKE A GAME 09. unity-mcp: github.com/CoplayDev/unity-m… -> run the Unity Editor in plain English: scenes, C# scripts, assets, tests, builds 10. godot-ai: github.com/hi-godot/godot-ai -> 46 tools for a live Godot editor: scenes, scripts, signals, UI, particles 11. unreal-engine-mcp: github.com/flopperam/unreal-… -> drive a live Unreal Editor: actors, world building, Blueprints 3D ON THE WEB 12. editor-mcp-server by PlayCanvas: github.com/playcanvas/editor… -> your agent builds PlayCanvas scenes and checks they actually run 13. three.js: github.com/mrdoob/three.js -> the JavaScript 3D library itself, 115k stars on GitHub 14. react-three-fiber: github.com/pmndrs/react-thre… -> build three.js scenes as reusable React components 15. threejs-skills: github.com/CloudAI-X/threejs… -> 10 three.js skills for Claude Code, from shaders to post-processing a full 3D pipeline, and every piece of it lives on github
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When Michael Levin (@drmichaellevin) planned to change the voltage of embryo cells, someone wrote to his postdoc mentor saying he’d had a mental breakdown. Membrane voltage was thought to be mere housekeeping. Then a graduate student found the embryos covered in black dots. They were eyes. Full episode: youtu.be/c8iFtaltX-s
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"three reasons why AI isn't conscious." really? "consciousness is not intelligence": not a reason why AI isn't conscious, just rebuts a bad argument for AI consciousness (AI: intelligent therefore conscious). "consciousness is substrate-dependent"/"noncomputational": would be a reason if true, but truth needs to be established. more accurate title: "three reasons why AI might not be conscious". x.com/Nature/status/21121504…
LLMs can mimic thought and feeling with uncanny skill, but intelligence alone is not enough for subjective experience go.nature.com/3VSXWQ4
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"hey computer, design me a new peptide, combine the effects of retatrutide, CJC-1295, tesamorelin, GHK-Cu, and BPC-157 with zero side effects and makes my pp bigger, make me absolutely fucking massive, 7% body fat, perfect skin and hair. design it for one shot a week. actually fuck it, make it a weekly pill. make no mistakes"
You can design the next Ozempic for free on challenge.ligandai.com and get your designs submitted for wet lab validation via the @adaptyvbio x @AnthropicAI @proteinbase competition.
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I got my teeth 3d scanned at the dentist, I asked the lady if she could send me the 3D file. She looked at me like I had kicked a puppy and said “I’ve never heard of anyone asking for that…” like lady, it’s MY mouth. I want to 3d print my mouth as a gift to my friends. Not weird
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Grok Bot is now one step closer. Set it as your iPhone's Action Button and press it to talk with Bot.
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"Ready to get crushed, Pottah?" #Malfoid #Yearning #Quidditch
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If you put the Apple icons in reverse it looks like the portfolio of someone getting really really good at icon design
Community note
The text and attached image are identical to those in this post from January 2026. x.com/heliographe_/s
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It occurs to me that Harry and Malfoid's union as husband and wife would be EXTREMELY important for the Wizarding World in many ways. Think about it, this is after a major upheaval, not only in relation to Voldemort, but in terms of the overall politics with the Ministry itself. Harry Potter himself was famous even as a baby, but he has become LEGENDARY after the defeat of Voldemort. The hero of the Wizarding World, a man of great power and influence with his very word swaying society and culture, even if Harry doesn't want that himself. The Malfoy family are now disgraced, a fallen power that has lost much of its influence, but are no less important than they once were because they represent a part of Wizarding society that is very old and rooted deeply in the fabric of how that society is maintained. Harry and Dracaena's union does something that benefits the Wizarding World which a lot of people would champion. It creates a pathway for healing with Harry representing the new path to the future, and Dracaena representing the roots and traditions of the past. The world recognises their love as what destroyed Voldemort, so it also becomes the method of reconciliation. People are willing to accept it because if they keep hating they will destroy themselves. It is the better of two major options, even if some minor tensions remain. They marry for love, but there are those who would see the political benefits of such a marriage keep stability... and help many powerful families maintain what they have gained. For their own selfish benefit, they would sweep aside all barriers for the new Potter/Malfoy dynasty. It would also be the thing that keeps Lucius from being put into prison for the rest of his life beyond the leniency given by the canon stories. Harry and Dracaena's marriage would mark one of the most important events of that era and be a turning point for that world.
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I now live my life expecting to thrive for hundreds of years, if not more.
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Replying to @OpenAI
computah, build me an immortal medicine that make me look 16 years old younger mek no mistakes
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🫡
Introducing tsrs: a Rust port of the TypeScript compiler 🦀 We are not forking TypeScript! ◆ In close collaborating with the TypeScript team ◆ Up to 8x faster than TS 7.0 & ~70% less memory ◆ Runs in WASM, so it works in your browser & on Workers ◆ Soon part of the Oxc toolchain npx tsrs blog.cloudflare.com/typescri…
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According to the laws of thermodynamics, information can be converted into energy. An information engine that harnesses environmental memory and exhibits non-Markovian dynamics has now been realized in experiments. nature.com/articles/s41567-0…
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In musical tuning and harmony, the Tonnetz (German for 'tone net') is a conceptual lattice diagram representing tonal space first described by Leonhard Euler in 1739
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Jensen Huang on The smartest person he's ever met:
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